Break Shot Ball Speed Estimate

Estimate actual video-window mean pool-break ball travel speed, not instantaneous cue-impact speed, frame interpolation or experimental striking instructions.

Description

Video travel windows estimate mean ball speed.

Video travel windows estimate mean ball speed. Frame count describes the observation interval rather than impact timing.1

The returned values include Observed mean ball speeds meters second. The How section below explains the calculation, input rules and interpretation.

When to use Break Shot Ball Speed Estimate

Use Break Shot Ball Speed Estimate when you need to evaluate the supplied records under the calculation and evidence rules below. No instantaneous cue-impact speed, frame interpolation or striking instructions are supplied.

Prepare the observed race, match or training records and the stated units. Supply independently verified rule editions, calibration tables and targets where requested.

How to use Break Shot Ball Speed Estimate and understand its results

  1. Prepare the observed race, match or training records and the stated units. Supply independently verified rule editions, calibration tables and targets where requested.
  2. Enter observedBallTravelDistancesMeters, observedTravelVideoFrames, callerVideoFramesPerSecond using the field table and calculation rules, then run the tool.
  3. Read observedMeanBallSpeedsMetersSecond. The explanation below defines the units, signs, ordering and any flags or placeholder values.
  4. If the tool reports an input issue, correct the values and run it again. Apply the stated assumptions when interpreting a successfully returned result.
Input fieldMeaningValue type; see rules belowRequirement
observedBallTravelDistancesMetersObserved ball travel distances meterslist of numberRequired
observedTravelVideoFramesObserved travel video frameslist of numberRequired
callerVideoFramesPerSecondCaller video frames per secondnumberRequired

Enter aligned nonempty nonnegative distances/integer frame counts 1–1000000 and positive frame rate. Return mean speeds in m/s.

speed=distance×framesPerSecond/frameCount

Units, indexing, boundary conditions and exceptional cases are defined in the calculation rules above.

Output fieldMeaningValue type
observedMeanBallSpeedsMetersSecondObserved mean ball speeds meters secondlist of number
json
{
  "input": {
    "observedBallTravelDistancesMeters": [
      1,
      2
    ],
    "observedTravelVideoFrames": [
      10,
      20
    ],
    "callerVideoFramesPerSecond": 240
  },
  "output": {
    "observedMeanBallSpeedsMetersSecond": [
      24,
      24
    ]
  }
}

Limitations and assumptions

No instantaneous cue-impact speed, frame interpolation or striking instructions are supplied.

Numeric inputs, where present, must be finite. Follow the calculation-specific rules for overflow, underflow and exceptional cases. Numeric lists are limited to 10,000 entries; string lists to 128 strings of at most 128 characters each. The rules above may impose smaller limits. Missing required fields, extra fields, wrong value types and violations of the calculation rules are input errors.

Alternative or Complementary methods

Use Match Distance Covered km Calculator: Tracked match distance should preserve missing segment evidence. Unknown segments are excluded rather than extrapolated. For a complementary task, use Rowing Stroke Rate to Pace Checker: Stroke rate and distance per stroke jointly determine observed rowing speed. Stroke efficiency need not remain constant.

References

  1. Break Shot Ball Speed Estimate — tool.io

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