Motion Blur Shutter Angle
Shutter angle needed for a target moving-object blur length, from image speed in pixels per second and frame rate.
Description
Shutter angle needed for a target moving-object blur length, from image speed in pixels per second and frame rate.
Motion Blur Shutter Angle: Shutter angle needed for a target moving-object blur length, from image speed in pixels per second and frame rate.
When to use Motion Blur Shutter Angle
Use this cinematography or projection calculation to plan image geometry, exposure, timing, storage, film footage, or presentation from explicitly stated camera and display parameters.
- Target Blur Pixels (px)
- Required integer input.
- Image Speed Pixels Per Second (px/s)
- Required integer input.
- Frames Per Second (fps)
- Required number input.
How Motion Blur Shutter Angle works
Shutter angle needed for a target moving-object blur length, from image speed in pixels per second and frame rate. The tool evaluates the supplied inputs together and returns the named outputs below; it does not infer omitted operating conditions or change the units shown.1
- Shutter Angle Degrees (°)
- The resulting shutter angle degrees returned as a number.
Limitations and assumptions
- Shutter-angle, frame-rate, blur, flicker, and rolling-shutter estimates assume defined exposure timing and scan direction. Sensor readout mode, light modulation, synchronization, motion path, and dropped or duplicated frames affect the observed artifact.
- Use finite inputs in the displayed units and preserve more precision than the final presentation requires. Independently verify safety-critical, financial, compliance, or production decisions.
Alternative or Complementary approaches
Confirm critical values with the actual camera, lens, codec, projector, and delivery specification, then run a camera or projection test under representative conditions.
References
-
Rotary disc shutter — Wikipedia contributors
Similar or alternative tools
- Rolling Shutter Skew Pixels
Horizontal rolling-shutter displacement of an object moving at constant image speed during full sensor readout.
- Shutter Angle To Shutter Speed
Exposure duration from rotary shutter angle and frame rate: t=angle/(360·fps); valid for a 0–360° shutter.
- Shutter Speed To Shutter Angle
Rotary shutter angle from exposure duration and frame rate: angle=360·fps·t; rejects exposure longer than a frame.