Tetradic Hue Rotation ±90°/180°

Named Tetradic angular hue-wheel construction (not RGB hue conversion, perceptual harmony or automated accent policy). Explicit declared color space/reference and caller applicability; not spectral equivalence, pigment mixing, press readiness or accessibility certification.

Description

A square tetradic hue scheme places four hues at quarter-circle intervals.

A square tetradic hue scheme places four hues at quarter-circle intervals.1

Rotating a hue does not select lightness, chroma, gamut or a usable print recipe. Use Tetradic Hue Rotation ±90°/180° to evaluate the supplied inputs under the model explained below.

When to use Tetradic Hue Rotation ±90°/180°

Use Tetradic Hue Rotation ±90°/180° to evaluate the supplied inputs under the model explained below. Choose the hue-space convention and confirm that the color has a meaningful chromatic hue.

How to use Tetradic Hue Rotation ±90°/180° and understand its results

  1. Choose the hue-space convention and confirm that the color has a meaningful chromatic hue.
  2. Enter Primary hue degrees, Caller hue defined using the field table and validation rules below, then run the tool.
  3. Read Harmony hue degrees, Hue evidence available; interpret the units, signs, ordering and unknown-value placeholders described below.
  4. Correct reported input errors and rerun. Apply successful results according to their specific meanings and check the assumptions before using them in a decision.
Input fieldMeaningValue typeRequirement
primaryHueDegreesPrimary hue degreesnumberRequired; constraints below
callerHueDefinedCaller hue definedbooleanRequired; constraints below

Enter a finite hue in degrees and true only when an independently meaningful chromatic hue is available. False is an input error; neutral-color hue is not invented. Add the offsets [90, 180, 270] in that order and wrap each result into [0,360). The output contains the additional hues, not the unchanged primary hue, and hueEvidenceAvailable is true on success. No hue-space conversion, lightness, chroma or gamut decision is made.

additionalHues = wrap360(primaryHue+offset) for offsets [90, 180, 270]

Use the field order, units and branch conditions described above.

Output fieldMeaningValue type
harmonyHueDegreesHarmony hue degreesarray of number
hueEvidenceAvailableHue evidence availableboolean
json
{
  "input": {
    "primaryHueDegrees": 350,
    "callerHueDefined": true
  },
  "output": {
    "harmonyHueDegrees": [
      80,
      170,
      260
    ],
    "hueEvidenceAvailable": true
  }
}

Limitations and assumptions

Rotating a hue does not select lightness, chroma, gamut or a usable print recipe. Apply the exact scope and assumptions explained above.

All listed fields require explicit values. Unexpected fields, incorrect types, nonfinite numbers and sparse arrays fail validation. Domain-specific bounds, alignments and supported tokens are explained above; extremely large inputs or outputs can also be rejected. Input errors differ from successful false results, empty match lists and unknown-evidence placeholders.

Alternative or Complementary methods

Use Triadic Hue Rotation ±120° for a related task: A triadic hue scheme places two additional hues one third and two thirds around a color circle.

Use Complementary Hue Rotation 180° for a related task: A complementary hue sits half a rotation from the chosen hue.

References

  1. Tetradic Hue Rotation ±90°/180° — tool.io

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