Voxel Tools
Browse all available voxel tools.
Available tools
- Voxel Axis Order Stride Record Compute exact per-axis voxel strides for an explicit fastest-to-slowest axis permutation; distinguish physical axis order from a fixed row-major convention.
- Voxel Box Boundary Cell Count Count distinct boundary voxel cells of a positive-size integer cuboid as total minus strictly interior; edges/corners count once.
- Voxel Box Contained Coordinate Check Check integer cell coordinate membership in an explicit half-open 3D voxel box; upper faces are excluded, including empty boxes.
- Voxel Box Fixed Axis Slice Report the two-dimensional half-open cross-section bounds and explicit emptiness of one integer fixed-axis voxel-box slice; no cell enumeration or interpolation.
- Voxel Box Halo Cell Budget Budget exact additional voxel cells for a symmetric integer halo around a supplied positive cuboid, counting edges/corners once; no boundary clipping or memory overhead.
- Voxel Box Overlap Cell Count Count integer voxel cells in the intersection of two half-open integer boxes; touching faces have zero cells and no physical-volume inference.
- Voxel Box Tile Index Record Map a bounded voxel to tile/local coordinates and clipped half-open edge-tile bounds under explicit positive tile dimensions.
- Voxel Coordinate Axis Permutation Permute a bounded voxel coordinate together with volume dimensions using an explicit output-to-input axis permutation; no interpolation or spatial resampling.
- Voxel Coordinate Axis Reflection Reflect explicitly selected voxel cell axes within a bounded volume, preserving the other coordinates and dimensions; no world-coordinate transformation.
- Voxel Eighteen Neighbor List Enumerate 18 integer voxel neighbors in z/y/x scan order on an unbounded lattice, excluding the center; no volume clipping, connectivity inference or geographic projection.
- Voxel Occupancy Axis Projection Project deduplicated explicit occupied voxel coordinates by dropping one axis, coalescing projected duplicates in first-appearance order; no depth, visibility or rendering model.
- Voxel Occupancy Bounding Box Compute a half-open integer cell envelope of explicit unique occupied voxels, adding one at inclusive maximum cells; empty occupancy has null box.
- Voxel Occupancy Layer Counts Count unique occupied voxel cells per explicit axis layer, distinguishing occupancy from duplicated observation records; layer order follows first appearance.
- Voxel Occupancy Surface Face Count Count unit faces exposed by a deduplicated explicit voxel occupancy set, subtracting shared orthogonal faces; no meshing, physical scale or cavity exterior flood-fill.
- Voxel Row Major Index to XYZ Invert an exact zero-based voxel x-fastest row-major index with explicit positive dimensions, rejecting out-of-volume values rather than wrapping.
- Voxel Six Neighbor List Enumerate 6 integer voxel neighbors in z/y/x scan order on an unbounded lattice, excluding the center; no volume clipping, connectivity inference or geographic projection.
- Voxel Twenty Six Neighbor List Enumerate 26 integer voxel neighbors in z/y/x scan order on an unbounded lattice, excluding the center; no volume clipping, connectivity inference or geographic projection.
- Voxel XYZ Row Major Index Encode bounded voxel x,y,z to an exact row-major linear index with x fastest, then y, then z; dimensions are explicit positive cell counts.